Xbox Recon Controller Review: Game Audio Mixing Made Easy

The Turtle Beach Xbox Recon controller is on a table.

Turtle Beach Xbox Recon Controller Review: Game Audio Mixing Made Easy

RRP $ 60.00

"The Turtle Beach Xbox Recon Controller is packed with imaginative and useful on-board features at a shockingly low price."

advantages

  • Great build quality

  • Robust audio control

  • Well placed buttons on the back

  • Useful pro-aim function

  • Excellent value for money

disadvantage

  • Wired only

  • Contradicting functions

Whenever a new video game console drops, third-party manufacturers get to work. There is always a race to see who can make indispensable accessories that trump the console manufacturers themselves. This is especially evident with controllers, where companies are taking on the impossible task of improving gamepads perfectly designed by giants like Sony and Microsoft.

It takes a lot of creative effort to achieve this lofty goal, but Turtle Beach struck gold with its Recon Xbox controller. Instead of trying to surpass the basic capabilities of a regular Xbox controller, it offers a whole new vision of what a controller can do. Turtle Beach essentially built a sound mixer into a controller that allows players to EQ audio, adjust game volume, and even control voice chat on the fly. It's exactly the kind of innovation you can expect from a company best known for their headsets.

The Xbox Recon is not just a niche product for the dedicated audiophile; It's an excellent console companion that rethinks the usefulness of a controller. Its wired setup and some complicated options keep it from being the ultimate Xbox controller, but a low price point makes it a serious alternative to Microsoft's baseline X Series controllers.

Reaching the baseline

With every third-party controller, there is always one major hurdle that must be met: It must have all of the basic functions of its first-party counterpart. Companies like PowerA have developed complex controllers for consoles like the Nintendo Switch that add extra functionality at the expense of rumble and amiibo support.

A close look at the buttons and joystick on the Xbox Recon controller.

The Recon does not cut off such corners. It has everything you'd expect from an Xbox Series X controller. The button layout is identical, with minor adjustments in some positions. The joysticks don't feel too different, it rumbles as expected, and even includes an eight-way D-pad that some other third-party Xbox pads lack. Even with small differences, everything is in its place.

In fact, the Recon even goes a little further in some places. It includes cooling handles and has two mappable buttons on the back, neither of which are found on the standard Xbox wireless controller. Since it doesn't use batteries, it's also a bit lighter than Microsoft's controller.

The Recon does not cut off such corners. It has everything you'd expect from an Xbox Series X controller.

The only downside to this is that the Recon can feel a bit more toy-like than the sophisticated Xbox Wireless Controller. However, that is hardly a blow. Turtle Beach easily passes the first test here by creating a controller that ticks each box and adds some tweaks of its own while maintaining a comparable price range of $ 60.

Superhuman sound

If the recon just stopped there, it would be a perfectly suitable third-party option. But the fact that I haven't even talked about its core functionality speaks to how robust this package ultimately is. The Recon is designed for audio and offers several ways to optimize the sound in a mini command center on top of the controller.

With a few carefully placed buttons, players can adjust game and chat audio separately. This allows anyone to essentially mix audio on the fly without delving into menus and making adjustments. Usually you would need external tools to do this, so the fact that it is built right into the Recon is extremely useful. It even has a mute button that players can use to mute their microphone without fumbling for a button on their headset.

I can't think of a video game controller that ever aimed to do what Turtle Beach achieved here.

I noticed that the chat controls didn't seem to work properly on the PC games I tested. When playing the Back 4 Blood Beta through in-game chat, turning down the chat volume had no effect. This made it unclear to me exactly where I could use this feature outside of playing on an actual Xbox.

When it comes to audio, the controller goes one step further and offers four equalization presets that players can use to switch between different sound profiles. Turtle Beach's Signature Sound option allows players to boost bass, prioritize game chat, boost treble, or get a smoother mix. There's also a one-press button that activates Superhuman Hearing, which amplifies soft noises like footsteps (although I've found it generally just crank everything up).

The sound mixer that appears on the Turtle Beach Xbox Recon controller.

All of this comes together to give players complete control over the game audio. While playing Last Stop, I was able to quickly switch my EQ to prioritize voices on the fly. During a music montage, I might as well turn up the bass to round off the orchestral score. Players will most likely pick their favorite presets and leave it at that, but I just turned the page for novelty.

I have to emphasize how impressive it is that all of this happens without any software or driver installation whatsoever. All of these options are housed in the controller itself. I can't think of a video game controller that ever aimed to do what Turtle Beach achieved here. The ability to set mic monitoring or boost the bass like pressing a button to jump is extremely impressive and makes the Recon a truly unique controller.

Perks and quirks

With all of its bells and whistles, the Recon still has a few notable quirks. Most importantly, it is a fully wired controller which is the main sticking point. For those who don't want to thread chicken wire from their Series X onto the couch, this might be a tough sell. It doesn't help that players have to use wired headphones here as well and add some cable juggling. That makes the Recon more of a focal point for my PC than my Xbox, as playing with tethering is more common in my own PC setup.

It's filled with great features, though each adds to the assembly complexity of the device.

The controller also has two mappable back buttons that are completely unobtrusive, although this is not without its problems. The triggers cannot be assigned to the back buttons for some reason, nor can button combinations. On the plus side, players can set up four different mapping profiles and quickly switch between them. For example, I had mapped A and B to one profile and set the right and left bumpers to a different one.

The back of the Xbox Recon controller, including its back buttons.

The back buttons also have some weird interactions with the Recon's other specialty feature (yes, there are more): Pro-Aim. When enabled, players can hold down the right backspace button to decrease stick sensitivity. For example, you could squeeze it while aiming down to drastically lower sensitivity in the blink of an eye and allow precise aiming. There are even four different presets for Pro-Aim. The only problem is, you can't actually map a control to the back button and use Pro-Aim at the same time, or you could jump every time you try to aim. It's an amazing feature for a controller, but one that bumps into the head with another option.

That is the story of the Recon in general. It's filled with great features, though each adds to the assembly complexity of the device. Trying to flip through EQ presets or map buttons on the fly can be a bit of a circus, and you can't always use all of the functions at the same time. Compared to the elegance of a regular Xbox controller, the Recon can definitely feel confusing the first time you use it.

The Turtle Beach Xbox Recon controller is on a table.

But that's a necessary compromise when you consider how much the controller can do without external software. Turtle Beach loaded up a $ 60 controller with on-board features that other companies have yet to dream of. Considering the price and build quality at Microsoft are perfect, all you really need to do is take advantage of one extra feature to get your money's worth. Even if you just use Pro-Aim or something as small as the mute button, you get more functionality than a regular Xbox controller. It's shocking that this doesn't make players $ 100, but you won't hear me complaining about a good deal.

Our opinion

While third-party controllers can be a risky endeavor, the Xbox Recon reduces the noise by doubling the strengths of Turtle Beach. The audio-first controller offers gamers many practical functions that make it easy to optimize the sound mix in no time at all. Despite some notable quirks, Turtle Beach does something really unique here, which sets the Recon apart in a field that is only going to get more crowded.

Is there a better alternative?

For a simple wireless controller, the Xbox Series X baseline is still the best choice. The hybrid controller mixer setup is somewhat unique, however.

How long it will take?

It's always hard to tell when it comes to third-party controllers, but Turtle Beach is known for quality products. It'll surprise you if you don't spend a few years on it.

Should you buy it?

Yes. The Xbox Recon is a surprisingly useful controller for gamers who use headphones in-game or anyone looking for some extra button customization.

Editor's recommendations



Xbox Fusion Pro 2 Review: A Controller With Compromises

The Xbox Fusion 2 controller next to an Xbox Series X.

"PowerA's Fusion Pro 2 is great value at $ 90, but you get what you pay for with this third-party controller."

  • Great value

  • Feature-rich package

  • Practical volume control

  • Easy to customize

  • Loud rumbling

  • D-pad is a step down

  • Uncomfortable back paddles

Let's get something straight: the Xbox Elite Series 2 is the best video game controller on the market today. Unfortunately, it's also one of the most expensive. The third-party provider PowerA may have recognized an opportunity and, with the Fusion Pro 2, has risen with a direct competitor to Microsoft's own gamepad.

This wired controller is specially designed for the Xbox Series X | S and offers many of the same extras as the Elite Series 2 at a significantly lower price. It's a sturdy package with back paddles, trigger locks, volume controls and a lot more. At $ 90, it seems like an important value versus the $ 180 Elite Series 2 at first glance.

The Fusion Pro 2 is indeed a solid third-party option for those looking for an Xbox controller with some bells and whistles. Just prepare a classic "you get what you pay for" case here because it lacks the sleek design and cut of a proper Microsoft product.

An important value

It's hard to deny what a strong offering the overall package is. For $ 90, Xbox gamers get a ton of features here that aren't on a standard Xbox controller. For starters, it comes with a paddle pack that adds four back buttons to the controller. That alone is one of the main selling points of the Elite Series 2.

The Xbox Fusion 2 controller and its additional parts.

In addition, the controller has trigger locks that allow players to adjust the voltage on each trigger. There are three different settings each, each of which allows for some very specific controller settings. There is also a volume control at the bottom of the pad that allows players to easily turn the voice chat up and down. Pressing the rotary dial will also mute the chat, which is incredibly handy to have a click of your thumb away.

Those are the greatest features, but there's a lot more where that comes from. The package comes with removable front panels, anti-friction handles, additional joysticks and a carrying case to store everything. It doesn't have all of the interchangeable parts that come with an Elite Series 2, but it makes up for that with the bonus features.

It's hard to deny what a strong offering the overall package is.

The price point goes really far here. In comparison, PowerA's Nintendo Switch Fusion controller costs $ 100 and has far fewer extras. While $ 90 may seem expensive for someone who just needs a standard game controller, it's a real steal when you consider that a similar product costs twice as much.

to make compromises

While it's certainly more cost effective than an Elite Series 2, that doesn't mean it's inherently better. There are many tradeoffs players will make if they choose this route. Most notable is the fact that it is a wired controller, which in itself is a big catch in itself. The package comes with nice mesh wire, but it still means you have to stay tied to your Xbox to play.

There are many tradeoffs players will make if they choose this route.

These compromises also crop up in more subtle ways. The controller uses a regular four-way D-pad, which is a questionable step down from the Xbox Series X's more multi-directional pad. This part is also not interchangeable, so it cannot be replaced across the board.

The most noticeable difference comes from the rumble. The controller's dual rumble motors aren't subtle; This is one of the loudest controllers I've ever heard. Leave this on a coffee table and it will sound like it's piercing. The technology just feels a little cheap compared to the more precise rumble found in video game controllers today. It must be noted that the fact that it is rumbling at all is an improvement over the Switch's Fusion controller, which lacks overall feedback.

The Xbox Fusion 2 controller next to an Xbox Series X.

These quirks aside, the key layout itself is perfectly serviceable. There are a few differences in depth, but this feels like a regular Xbox controller. It's just these little details that bring the third-party character to the fore.

Just next to it

The biggest feature here is the paddle pack, which adds four back buttons to the controller. There's a lot to like about them. It's easy to assign buttons to them, the paddles feel responsive, and the backpack itself can be pulled out at any time.

It's still incredible value, but expect to feel the difference.

The positioning feels a bit off. although. For my hands, the backpack sits a little lower than I would like. That means I had to keep my back fingers higher, which made it difficult to find a comfortable position. After playing a few rounds of Knockout City, I felt like I wanted to throw the pack out entirely.

The back paddles of the Xbox Fusion 2 controller.

That's a shame, because the Fusion 2 has a lot to offer in terms of comfort. The rubber grips are especially nice compared to the cold suppleness of a standard Xbox controller. The trigger locks and interchangeable joysticks are also a welcome bonus that allows players to really customize the feel of the controller.

Of course, comfort is ultimately a question of subjectivity. The paddle package may be just right for some players while others may feel like it's just a bull's eye. No controller is a one-size-fits-all solution, but it's an area where Microsoft's expertise really becomes apparent. The company has spent decades creating the perfect Xbox controller, and that becomes evident when you switch to a third-party option that lacks those subtle tweaks. It's still incredible value, but expect to feel the difference.

Our opinion

The PowerA Xbox Fusion 2 is a great budget option for anyone who wants the extras of an Elite Series 2 without breaking the bank. It's a loaded package with an impressive array of features. Just be prepared for the third party nature. Loud rumble motors, awkward positioning of the back button and the wired condition make this controller a controller that accepts many compromises. If value is the primary concern, it is a strong option. It's just not the best available.

Is there a better alternative?

Microsoft's Elite Series 2 is the better piece of hardware, although it is available for twice the price.

How long it will take?

Since it's wired, you don't have to worry about battery life. The controller itself feels sturdy enough, but it's always difficult to say how a third-party product will hold up over time. However, expect it to be in use for a few years.

Should you buy it?

No. Anyone who really needs the extras is probably better off paying extra for the Elite Series 2. Otherwise, the standard Xbox Series X controller is perfectly designed for casual gamers.

Editor's recommendations



PowerA Fusion Review: Elite Switch Controller With a Catch

The PowerA Fusion Switch Controller in its housing.

PowerA Fusion for Nintendo Switch Review: The Elite Switch Controller Has Compromises

"The PowerA Fusion is a solid third-party option as long as you can easily swap key features for customization."

  • Robust package

  • Easy customization

  • Robust construction

  • Handy back paddle

  • Expensive

  • Missing main features

  • Reduced battery life

The PowerA Fusion is possibly the closest we can get with an Xbox Elite Series 2 equivalent for the Nintendo Switch. The third-party controller is packed with bells and whistles, making it feel like a predictive redesign of the best Nintendo Switch controllers.

Given that Nintendo is often moving sideways rather than forward with technology, there's a lot to discover here. The PowerA Fusion comes with mappable back paddles, interchangeable joysticks, and other customization options never seen before on an officially licensed Nintendo controller. When it comes to third party equipment, there is always some level of tradeoff. Some lack of basic features provide a level of give and take that players need to weigh before making an expensive commitment.

The whole pack

The PowerA Fusion costs $ 100, which is more expensive than a standard Switch Pro controller. When you look at the whole package, you can easily see why. The box doesn't just contain a wireless controller. There's a paddle backpack, four thumb pins, two interchangeable faceplates, and more – all in one convenient carry bag.

It's hard to imagine Nintendo doing anything with the same type of utility …

Considering the official Pro Controller is retailing for $ 70 without that justifying the extra $ 30. The closest parallel to the PowerA Fusion is the $ 180 Xbox Elite Series 2, a similarly extensive package. They're not exact comparisons, considering the Elite Series 2 is way more advanced technologically, but it's the best we've seen in terms of Switch technology.

The PowerA Fusion Switch Controller with all its parts.

The controller itself (with no rear paddles installed) is completely comfortable and doesn't feel much different from a standard Pro controller. Some of the buttons stick out a little more and the handles feel a bit thick, but it doesn't have the knockoff design of the third-party pads we grew up with.

Removing and replacing parts is literally a breeze. The magnetic front panels can be removed immediately and the thumb pins can be easily replaced. There's even some flexibility with the paddle pack. Each paddle is easily interchangeable, and the pack itself can pop out whenever it's in the way. All moving parts are intuitive and easy to use. It's hard to imagine Nintendo making something with the same type of utility while the Switch was alive.

The joy of the buttons at the back

The back paddles are the main attraction here. When the Pro-Pack is attached, the controller receives four metal paddles that sit between the handles. With just three quick entries, keys can easily be assigned to each paddle.

There are some limits to the assignment. Keyboard shortcuts cannot be assigned to a paddle. I was also hoping to map the cardinal points of the correct club onto the paddles to control the Tetris 99's aiming system, but not dice. The more likely use is for players to map the four main buttons on the back so they never have to remove their thumb from the right joystick.

The back paddles of the PowerA Fusion Switchj controller.

Despite their limitations, the paddles can be incredibly useful. While I couldn't assign my targeting in Tetris 99, I was able to assign my spin buttons to them. It's a simple change, but it meant I never had to switch between aiming and rotation, which could lead to a misfire if I dropped pieces in the fast-paced, late-game game. When testing with New Pokemon Snap, I mapped each paddle to one of the face buttons, which made photography smoother. I never lost full control of the camera and was able to scan or toss fruit without moving a finger.

I found that my hands felt a little cramped at times when I tried to wrap my fingers around the thick controller. Far from being uncomfortable, I would call it a less natural grip. A nice advantage here is that the paddle backpack is completely detachable and the slot it dips into can be closed when it is out. Anyone who feels it is in their way can just remove it.

Despite their limitations, the paddles can be incredibly useful.

I encountered a problem with the two left paddles always associated with the same button. According to PowerA, this is likely due to a defective model. Given that others haven't had this problem, it seems it does. However, it serves as a reminder of a risk you are taking with third-party gaming technology. It's harder to ensure consistency when compared to a first-party product from a company like Microsoft. While Nintendo's official controllers are considered notoriously defective (leading to Joy-Con drift lawsuits), the PowerA isn't really unreliable by comparison.

Give and take

All of these shiny features may sound too good to be true – and they are to some extent. While the Fusion offers all sorts of customizations that Switch gamers have only dreamed of, it also lacks a few basics.

There's a give and take here as players will sacrifice some basics for customization potential.

The most noticeable problem is that the controller has no rumble. I don't mean that the Joy-Cons's HD rumble is missing. it's not shaking at all Despite all of the exciting extras, this could be a deal breaker for some. It also lacks the Amiibo reader functionality that is present in a normal Pro controller. That's much less of a problem considering amiibo support has always been a niche, but devoted fans can be a little put off by its absence here.

The battery life is also a step down. While the Pro controller can last up to 40 hours, the Fusion types out at around 20 hours.

The thumb stick and buttons of the PowerA Fusion.

This is where the $ 100 price tag becomes more of a debate. It's not that PowerA has all of the features of a Pro controller with lots of extras. There's a give and take here as players will sacrifice some basics for customization potential. Whether it's worth it or not ultimately depends on what a gamer appreciates in a switch controller. If you just want something closer to an Xbox controller, you can stick to the Pro controller.

If the priority is customization, there is no comparison as Nintendo offers next to nothing in this department. It can also be plugged in, which is an improvement over some of the standard AA powered wireless switch pads from PowerA.

Our opinion

The PowerA Fusion is a rugged Nintendo Switch Pro controller alternative for gamers who want more control. The back paddles, interchangeable faceplates, and detachable joysticks make this a worthwhile investment. If the PowerA has rumble functionality and amiibo support, this would be an easy upgrade. With these omissions, the $ 100 price tag feels a bit steep for anyone who simply wants a better version of the Pro controller than an impressive, alternate version.

Is there a better alternative?

The official Nintendo Switch Pro controller is tougher and more affordable, although the Fusion is undisputed when it comes to customization.

How long it will take?

The battery lasts up to 20 hours, which is half of the official Pro controller. Compared to other third-party controllers, it feels more stable than the US, even with some plastic buttons.

Should you buy it?

Yes. If you're specifically looking for more granular customization of the Switch controls, the Fusion is a pretty robust package. Otherwise stay with the Pro.

Editor's recommendations




Xbox Elite Controller Series 2 Review: The Best Game Controller

Xbox Elite Controller Series 2 Review Microsoft 3

Xbox One Elite Controller Series 2

"The Xbox Elite Controller Series 2 is the best game controller we have ever used."

  • Huge buttons and triggers

  • Excellent control pad

  • Fully customizable rear paddle

  • Adjustable analog sticks

  • Very solid build

  • Case has lots of bells and whistles

Microsoft's standard Xbox One controller lacks the fancy DualShock 4 touch bar on the PS4 or the "HD Rumble" of the Nintendo Switch Joy-Con, but its reliability and design make it undoubtedly great. There is very little to improve – either by correcting features or adding new ones – but Microsoft has found a way with the Xbox Elite Controller Series 2.

With a price tag that matches the impressive design and build quality, it costs the equivalent of three Xbox One games at full price. Even so, it's easy to see why within a few minutes of using it. This is the best video game controller ever made and a simple recommendation for competitive gamers.

What is the same?

The Series 2 Xbox Elite Controller is based on the regular Xbox One controller, so the placement of buttons and sticks feels familiar. Both shoulder buttons and the triggers feel almost identical to the standard Xbox One controller in terms of driving distance and pressure required.

The connectors on the base of the controller reflect the normal model with a 3.5mm jack and the proprietary connector that came with the controllers of the 2013 console. Accessories provided for the standard controller should fit without any problems, unless they need to be wrapped around the back.

This is the best video game controller ever made.

Although the charging port is still next to the sync button, it's USB-C instead of micro-USB, so cable compatibility may be an issue.

Classic Xbox design

Lisa Marie Segarra / Digital Trends

The look can be deceptive, and although the Xbox Elite Controller Series 2 looks like a standard Xbox One controller at first inspection and feels like a standard Xbox One controller, it offers a lot of bells and whistles that you won't find in the standard design.

The players will immediately notice that the directional pad is circular, which is strange. Fortunately, it is removable and can be replaced with a traditional cross-style directional pad. After toggling, it becomes the best d-pad I've ever used, with a firm tactile click that doesn't require excessive force. This design will be used for the upcoming Xbox Series X console, so it will be more common by the end of 2020.

Similar to third-party offerings like the Scuf Vantage, the Xbox Elite Controller Series 2 has removable analog sticks that are held in place by magnets. They can be easily removed and replaced with the alternatives contained in the carrying case. Players who prefer a convex design can switch easily, as can those who want a shorter or larger racket.

However, the adjustable voltage regulator below is more impressive than the options offered. With an included key, players can move their sticks looser or tighter, depending on their preferences. I found it a bit loose by default, but it took less than a minute to repair and didn't require disassembly other than popping the stick out.

The tension of the triggers themselves cannot be adjusted as with the Scuf Vantage, but they do have a three-stage hair release system. By default, they move roughly to the standard controller, but flipping the switch can reduce that by more than half. For first person shooters, a short travel distance can increase the competitiveness of players and it is possible to leave them in different settings.

New features and customization

Lisa Marie Segarra / Digital Trends

The Series 2 corresponds to the first Elite Controller design from Microsoft and has four removable paddles on the back. By default, they are programmed on each of the four face buttons so you can keep your thumbs on the analog sticks while performing other functions. With the Xbox Accessories app on Xbox One or PC, these can be reprogrammed for other functions, including pressing a button on the analog sticks.

Multiple profiles for specific games or multiple users can be saved. If you hold down the special profile button on the front of the controller, the paddles are completely deactivated. This came in handy when playing hectic games like Call of Duty: Modern Warfare, so I didn't have to worry about accidentally swapping a weapon by pounding a paddle. Removing the paddles is a breeze as they are also magnetically connected. If a guest is against it, the removal takes only a few seconds.

The paddles can be completely reprogrammed.

Since the paddles work by pressing a smaller hidden button underneath, they leave a small hole when removed, which is hardly noticeable. No wires are visible inside, and dust or crumbs are unlikely to accumulate if left out permanently. Spending almost $ 200 on a failed controller and removing its biggest feature may seem silly, but the customization is valued above all.

The tote bag is great

Lisa Marie Segarra / Digital Trends

A carrying case is usually no longer considered once the controller has been removed, but Microsoft has chosen the Xbox Elite Controller Series 2. The bag has magnetic slots for all the accessories included. Aside from being easy to store, it improves the transportation of the controller without worrying about one of the small parts rolling around or falling out when the case is opened.

The housing has slots for all the accessories supplied.

It also has an integrated charging station and a hidden cable connection, so you don't have to remove the controller to charge it. It's not a necessity, but it does add a bit of flair to justify the cost.

Our opinion

Yes, it's expensive, but the Xbox Elite Controller Series 2 is a phenomenal controller. You will find it difficult to use something else after spending a few hours playing it, and it was difficult for us to find bugs.

Is there a better alternative?

Provided that the price does not matter, there is no better alternative.

How long it will take?

The battery can last up to 40 hours when fully charged. The controller is designed to withstand abuse and is much harder than the standard Xbox One controller.

Should you buy it

Yes, unless you are a very occasional player who doesn't need the frills or doesn't care. It is the best video game controller I have ever used.

Editor's recommendations