Lost in Random Review: A Soulslike in a Charming Disguise

Even dicey dice to start the fight.

Lost in Random Review: Don't let the adorable exterior of this Soulslike fool you

"Lost in Random is like a living storybook, but that's not enough to get it through its struggles."

advantages

  • Fine art and animation

  • Great characters

  • Interesting central secret

  • Occasionally satisfying fight

disadvantage

  • Frustrating struggle

  • Too much dialogue

  • Lots of bugs

It's late, it's dark and I'm lost. I run through the streets of Threedom chasing a ghost I'm not even sure it's real. Strange, twisted creatures call out to me along the way, promoting their wares and warning me not to wander too far. I shut her out as I run, determined to save my sister – and maybe end Threedom's eternal civil war while I'm at it. The whole time a monster is whispering in my ear, reminding me that I only have until sunset or that my search will be in vain.

This is the world of Lost in Random, the latest project from the Swedish studio Zoink Games. Released by Thunderful Games as part of the EA Originals program, Lost in Random is an indie action-adventure game with a distinctive Tim Burton-like aesthetic. In the world of random, the fortunes of the citizens are decided by throwing a six-sided die. A mad queen rules the six kingdoms of the world, each with a unique number as its theme. When children turn 12, the queen rolls the die and the number she lands on determines which kingdom they are sent to. The main character Even was born to the inhabitants of Onecroft, the lowest and most unfortunate kingdom. When Even's beloved sister Odd rolls a six on her birthday and is taken to the Queen's palace, Even sets out to find her. On the way she meets Dicey, a sentient cube with a surprising amount of power. Armed with Dicey and a deck of cards, Even sets out to save Odd.

Lost in Random is a lush, beautiful adventure through an interesting world full of unique characters. At the same time, it's also a tough action game with relatively limited resources and a strong focus on evasion mechanics. The more I played, the more I felt like this wasn't your average action-adventure game – instead, it's actually soulslike in disguise, or a game that takes its fighting cues from the infamous Dark Souls series. Unfortunately, this reveal came with all of the frustration Soulslikes bring with it.

Places to go, meet people

The best thing about Lost in Random is its world. Every setting is a feast for the eyes, from the strange teapot-shaped buildings of Onecroft to the majestic pink sunset of Threedom. Each area has its share of strange, disturbing characters, many of which have a story to tell. Playing the game really made me feel like I was back in my childhood. Many of the designs are based on creatures that rumble at night, the monsters under your bed that your picture books have warned you about.

The central search is so mysterious and interesting that it kept bothering me. Combined with strong voice acting and narration, the overall package is just creepy and adorable enough that I was always curious to see what I would discover in each new kingdom. I especially liked the short sections with Odd which are creative and gorgeous in the best possible way.

As fun as it is to hear the story of each random resident, the dialogues get a little boring at times. Many of the characters are extremely lengthy and speak exceptionally slowly. After a while I found myself struggling through the dialogues, desperate to just get to the point. I also found a couple of audio bugs that resulted in dialogs being skipped or not playing.

The whole package is just creepy and adorable enough that I was always curious to see what I would discover in each new kingdom.

Even so, the game's writing style is strong and each character feels unique. There are more dialogue options than you'd expect, though they're more about taste and color than about real decisions. Even often, she has a variety of snappy responses available, and I enjoyed hearing the characters' responses to their derogatory comments.

Even and Dicey walk across a bridge.

The only downside to the environments is the difficulty of traversing them. Every street looks similar after a while and the game's map is mostly useless. (It urgently needs a "You are here" token.) The angular nature of battle arenas resulted in my getting stuck on walls quite often in fights, making it impossible for me to dodge enemy attacks. The camera often gets caught behind walls and structures in these arenas too, especially if you throw Dicey near a wall.

Random rules

Lost in Randoms linear exploration and conversation simulator segments are broken up by arena-style battles. After even leaving Onecroft and meeting Dicey, she often finds herself in small, vaguely circular areas with a group of enemies that she must fight. In any battle, the battle begins with a relative impotence: even dodging enemy attacks and using their slingshot to remove crystals from the bodies of enemies. Once she has collected enough crystals, she can throw Dicey to roll a number and stop the flow of time. The number determines which cards from her hand she can use. Each card is assigned a number and an effect, such as making a potion that heals even or takes the form of a sword so that it can defend itself. After making your selection, you can manually restart the time and fight back.

Even attack an enemy.

The whole process feels clunky (especially at the beginning when Dicey can only roll one or two, which limits resources), but it's definitely unique. Even if you have the opportunity to fight back, the game focuses more on precise dodging and mobility than a sense of power. Even's sprint doesn't go very far, but jumping right in front of an enemy attacking grants an extra thrust that propels them further and allows players to turn around and strike while an enemy has their backs on their backs. Timing it right is extremely satisfying, and the game rewards players for luring enemies into other enemies' attacks as they can and will harm each other if they try to reach Even.

Like the dialogues, many of the battles just go on for way too long, which makes it frustrating as you near the end and get knocked out by an enemy spear for dodging the wrong way.

I wish there was a greater variety of cards – I've been using the same ones over and over, and the game's card vendor usually just gives players the option to buy more of what they have. There is also a lack of hostile diversity; By halfway through the game I had only seen four different guys. There are a handful of board game style fights that shake up the combat environments a bit, but they don't add anything particularly interesting to the game.

The arenas themselves can be frustrating. Most of them are circular, which makes it easier to drag enemies around and give room to dodge, but they're still angular enough that I often crashed into walls and other objects and got trapped. The difficulty level increases pretty quickly and the sheer number of enemies in some arenas can make battles a slow blow.

Like the dialogues, many of the battles just go on for way too long, which makes it frustrating as you near the end and get knocked out by an enemy spear for dodging the wrong way. That's the nature of a soul-like.

Choose your poison

Aside from design issues, I've encountered a surprising number of bugs during my time playing the game. Aside from the audio issues mentioned above, every time I started the game, I kept getting “Controller not found” message. I was playing on the pc so it was a strange message to get. I also encountered a breakthrough bug and crash that required me to restart the game to continue. Lost in random autosaves, so it wasn't too big a deal either way, but experiences like this drive the frustration factor higher than it should be. The game will receive a day-one patch at launch that will hopefully fix some of these more egregious issues.

Even goes over another bridge in Onecroft.

Although my review key was for the PC, I would undeniably recommend playing the game with a controller or on a console. There are some very weird default key bindings, and the game felt both too tricky and clunky with the mouse and keyboard. Soulslikes are traditionally best played with a controller, and this game definitely belongs to this group.

Our opinion

Lost in Random is like a living storybook, but that's not enough to carry it through its struggles. I said to myself, I wish a lot: I wish there was more variety of opponents and cards. I wish there weren't that many mistakes. I wish the dialogue wasn't so lengthy. The game has so much promise and succeeds in many things it imagines, but its shortcomings are too numerous and too great to prevent a six.

How long it will take?

The main story itself lasts around 20 hours, although there are plenty of side quests for dedicated players. There are a few collectibles to be found too, so completeers will have a reason to extend their gaming session. The story is linear and unique, so there's no need to replay it.

Is there an alternative?

Players looking for even more hardcore experience should check out the Dark Souls and Bloodborne franchises for a cleaner, more straightforward version of this fighting style. Although it's pretty old at this point, the hack-and-slash game Alice: Madness Returns has a similar visual aesthetic that feels "more grown-up" than Lost in Random.

Should you buy it?

Yes – if you're a gamer who loves storybook-style adventures and conversational games, then you should check out Lost in Random. (For those who just want to see the story, the game's difficulty level can be reduced.) It's also worth a look for players looking to dip their toes in Soulslike games. Everyone else can probably skip it.

Lost in Random is available now for PC, Nintendo Switch, PlayStation 4, PS5, Xbox One and Series X / S.

Editor's recommendations



Dell XPS 17 Review: A Mobile Workstation in Disguise

The Dell XPS 17 sits in front of a window.

Dell XPS 17 in the test: a camouflaged mobile workstation

RRP $ 2,800.00

"The Dell XPS 17 is unrivaled when it comes to extra-large, high-performance laptops."

advantages

  • Bright, beautiful screen

  • Fantastic build quality and design

  • Performance is impressive

  • Ultra-thin bezels

  • Comfortable keyboard and touchpad

disadvantage

  • Mediocre battery life

  • Bad webcam

If you mainly work from home, the idea of ​​a large 17-inch laptop may sound attractive. The screens on these laptops are just inches smaller than some external PC monitors, wrapped in a single package that you can take with you on the go.

But the Dell XPS 17 is more than just that. It's a powerhouse in terms of performance and hopes to replicate not only the large-screen format of a desktop setup, but performance as well. The latest model comes with an Nvidia RTX 3060, an Intel Core i7-11800H and a touchscreen with 4K resolution. That particular configuration costs a whopping $ 2,800, but if you need the size and performance, the XPS 17 remains one of the best laptops you can buy.

design

The Dell XPS 17, opened in front of a window.

The Dell XPS 17 is a very large notebook. I'll start there as it's the most important feature of this laptop from the rest of the XPS range.

Apart from the XPS range, the size of the XPS 17 is unique. Other 17-inch laptops like the LG Gram 17 or the HP Envy 17 are much smaller than the XPS 17, but that's hardly a fair comparison. These laptops run on lower wattage processors and cannot be configured with high-end discrete graphics cards.

The XPS 17 has more in common with modern workstation laptops like the Asus ProArt studio books or the HP ZBook Fury 17. But even there, many of the options you find haven't been updated in a while and aren't nearly as slick as the XPS 17.

In terms of size (and performance), the Razer Blade 17 is the closest competitor to the XPS 17. The XPS 17 is slightly smaller in most dimensions than in thickness, where the two laptops are almost on par.

It feels high quality and looks elegant, just like other XPS laptops.

If you're looking for a bigger, more creative-facing laptop, chances are, 16-inch laptops are also worth considering. Laptops that fit into this category, the Lenovo Legion 5 Pro, the ROG Zephyrus M16, and the Dell Inspiron 16 Plus, follow in the footsteps of the MacBook Pro 16-inch. The XPS 17 is thicker and heavier than most of these laptops, despite everything Dell has done to shrink the case, weighs 5.3 pounds and measures 0.77 inches thick.

But Dell has stuck to its guns with the XPS 17, making it a pretty unique offering in 2021. The larger screen with 16:10 aspect ratio makes the laptop appear even more expansive – even with the insanely thin bezels that wrap around the display.

The Dell XPS 17, open to reveal its carbon fiber palm rests.

The XPS 17 is heavier, wider, and thicker than the 16-inch MacBook Pro, and is larger in almost every way compared to the LG Gram 17. But size comparisons with laptops like this one are hardly fair, especially considering how much more power there is to pack into the XPS 17.

Otherwise, the XPS 17 looks almost identical to the XPS 15. While much of the internal structure is unique, the aluminum shell, ultra-thin bezels, and black carbon fiber palm rests will look very familiar. It feels high quality and looks elegant, just like the smaller versions of the same laptop.

It's one of my very favorite designs. I wish Dell offered the white variant (as seen in the XPS 13), but I'm not going to complain about the aesthetics. Since it was first launched, it's one of the best looking laptops you can buy.

Ports

The closed Dell XPS 17, held in one hand.

The Dell XPS 17 keeps its connections simple: four Thunderbolt 4 ports and a full-size SD card slot. These ports say a lot about where the XPS 17 gets its inspiration from and who it is primarily intended for. If you're frustrated by the limited ports in the MacBook Pro, the XPS 17 isn't of much help. It is noteworthy that there is no HDMI port or USB-A.

Fortunately, Dell includes a USB-C adapter with USB-A and HDMI for free, which makes me happy. Hard to complain with Dell doing the dirty work for you.

The full-size SD card slot is of course there for photographers and videographers. The ability to switch directly from a camera to a computer is extremely useful, even for hobbyists and amateurs. If you have one, your friends and colleagues with MacBook Pros will get jealous.

Keyboard and touchpad

No surprises – the XPS 17 has an excellent keyboard and touchpad. The keystrokes are bouncy and contain no nonsense about nonsense with low travel. Typing is quiet and comfortable.

The keycaps, however, are the highlight of the keyboard. They feel sturdy under the fingers instead of wobbly. I also love how big the keycaps are, leaving very little white space between the keys and nice wide keys on the sides. You can find wider shift keys on another laptop.

The touchpad is similarly wide. Rather than just using the same-sized touchpad on the smaller XPS laptops (as other manufacturers do), this touchpad was specifically designed to take advantage of the 17-inch form factor. The tracking is precise and the click is pleasantly quiet.

Display and speakers

The Dell XPS 17 is all about its screen. The 17-inch screen has a 16:10 aspect ratio, which is perfect for this size laptop. It offers a large workspace for expanding windows and multitasking. The resolution is 3840 x 2400, which is even more pixels than a standard 4K screen. The result is an extremely sharp display with a touch function.

The base model is a 1920 x 1200 model and does not come with a touch screen. It's a $ 400 difference in price, so choose wisely. I don't recommend going for 1080p resolution on such a large display as you start to pick the pixels.

Like the port selection, this high-resolution screen was designed with the creative in mind. It is a bright and colorful screen with almost perfect color saturation, reaching 100% in sRGB and 98% in AdobeRGB color spaces. The color accuracy is also on point and the maximum brightness was measured with 491 nits. It's a thoroughly bright, beautiful screen.

However, the temperature of the screen is rather warm. In many cases, the warmer tint is welcomed. But while watching videos or movies, I noticed some skin tones with a strange orange tinge. Dell only includes a single color mode in the Windows settings.

The 720p webcam, which is located in the frame above the display, is terrible.

Speaking of entertainment, the speakers are decent. I was hoping for more bass for a laptop of this size, but the XPS 17 offers a nice stereo image and can be quite loud without crackling. If you want to hear background music or podcasts while you work, these speakers should be enough without too much discomfort.

However, I have a lot of complaints about the webcam. The 720p webcam located in the frame above the display is terrible. It's part of the compromise with such a narrow top bezel. It gets you through the occasional video call, but if you have to be in front of the camera all day, this isn't the laptop for you.

perfomance

The Dell XPS 17 starts at $ 1,550. What you get in this base model is the Intel Core i5-11400H, integrated Intel UHD graphics, 8 GB of RAM and a 512 GB SSD. This model is a bit cheaper, but does not rely on the strengths of the XPS 17.

With up to eight cores (and the addition of a separate graphics card), the Dell XPS 17 becomes a much more powerful performer. My device came with the Core i7-11800H, 16 GB of RAM, an Nvidia RTX 3060 and a 1 TB SSD. But in exchange for your $ 2,800, you get a laptop that excels at heavy-duty tasks like creative application performance and gaming.

Laptop 3DMark time spy Cinebench R23 Underdog bench 5 PCMark 10 Fortnite (1080p Epic) Civilization VI (1080p Ultra)
Dell XPS 17 (Core i7-11800H) 7039 1525/10145 1568/8801 6209 78 fps 104 fps
Dell XPS 17 (Core i7-10875H) 5801 13876 1315/7959 n / A 82 fps 90 fps
LG Gram 17 (Core i7-1165G7) 1408 1312/3912 1503/4606 4880 13 fps n / A
Lenovo Legion 5 Pro (Ryzen 7 5800H) 9175 1430/11195 1460/7227 n / A 101 fps 114 fps

The XPS 17 was already a powerful laptop, but the jump to the RTX 30 series graphics increases performance. The benefits are easy to see when comparing the 3DMark results, with the newer model being 18% faster in the same test. You may write off the RTX 3060 compared to the 3070 or 3080 in gaming laptops, but the names can be misleading. The system can deliver 70 watts of power to the graphics card, which is more than what many non-gaming laptops can do. However, to put things in perspective, the Razer Blade laptops can deliver up to 100 watts of power to the graphics.

This leads to faster frame rates in the games I tested. Outside of the heaviest games, the XPS 17 can achieve over 60 fps (frames per second) in games with 1920 x 1200. Outside of a lighter, more processor-heavy game like Civilization VI, you won't be trying to play games in native resolution, of course. The 60 Hz refresh rate is also a limitation on how enjoyable the gaming experience will be. Because of this, it's not a laptop that should be bought primarily for gaming. But it's a bloody benefit, that's for sure.

The improved graphics as well as the better performance in creative applications. I tested the laptop's video editing capabilities in PugetBench's Premiere Pro benchmark, which tests everything from 4K video playback to timeline export. It outperformed the last Intel-based 27-inch iMac I tested, which had a desktop Core i9-10910. It is the top-scoring laptop that I tested in this benchmark, and you will likely see comparable performance in many other content creation applications.

Of course, processor performance is also extremely important in these tests, and the 11th generation Intel Core i7-11800H, the heart of the XPS 17, does admirably. The CPU hummed with around 3.2 GHz and occasionally increased up to 4.19 GHz. Its PCMark 10 results were fantastic, which tests daily tasks like web surfing, video conferencing, and spreadsheets. It should be noted, however, that laptops with AMD's Ryzen 5000 platform are just as strong in this benchmark, even with smaller 13-inch laptops like the Asus ROG Flow X13.

Much of the XPS 17's impressive performance comes from its good thermals. The surface temperatures never get too hot and the internal temperatures stay pretty cool. I noticed occasional jumps up to a maximum of 100 degrees Celsius (for both the GPU and CPU), but temperatures mostly stayed below 70 degrees for most of my tests.

Battery life

The battery life of the Dell XPS 17 is not that great. Dell packed a 97-watt-hour battery inside – you can't safely pack a much larger battery. Still, you shouldn't expect all-day battery life. The combination of large, high-resolution screen, 45-watt CPU and RTX graphics are all power guzzlers and show how long the battery will last.

The laptop lasted a little over five hours in our light web browser test. It did much better on video playback, where it took nearly 10 and a half hours while a 1080p movie trailer repeated until it ran out of battery. It's unusual to see such a large discrepancy between these two tests, but no matter what you do, you can't expect the XPS 17 to last a full day on a single charge.

The 1080p model with no RTX graphics will of course likely last longer. The XPS 15 also gives you a few hours more battery life.

Our opinion

That Dell XPS 17 is in a class of its own. If all you want is a big screen, the price and size of the XPS 17 may be excessive. However, if you need a bigger screen and extra performance, the XPS 17 is hard to beat.

Are there alternatives?

The next real alternative to the Dell XPS 17 is the Razer Blade 17. These are the only two 17-inch laptops that can be configured with powerful graphics, 4K screens and powerful 45-watt processors. The Razer Blade 17 is more expensive, however.

The LG Gram 17 or HP Envy 17 are both cheaper and more portable options, but they can't be configured as high as the XPS 17.

If you like the design and performance of the XPS 17, then you should also consider the smaller XPS 15. It's a little cheaper, has better battery life, and is easier to carry around.

How long it will take?

The Dell XPS 17 should last four or five years if you look after it. The model offers the possibility of exchanging components such as RAM, memory and the Wi-Fi card. Dell also allows you to add tons of RAM or storage during configuration – but it costs you extra. The XPS 17 can be configured with up to 64 GB RAM and a 2 TB SSD via Dell's own store.

Should you buy it?

Yes, especially when you can take advantage of the extra power and brilliant screen.

Editor's recommendations