Samsung Galaxy Book Odyssey Review: Yet Another Poor Display

Samsung Galaxy Book Odyssey Review

Samsung Galaxy Book Odyssey

RRP $ 1,400.00

"The Samsung Galaxy Book Odyssey is fast for the productive user and can meet some entry-level gaming needs, but its poor display is a real disappointment."

benefits

  • Solid productivity performance

  • Good keyboard and touchpad

  • Attractive design

  • Great battery life

disadvantage

  • Build quality is a little below average

  • Display is a real disappointment

  • The gaming performance is a little overwhelming

Samsung has expanded its line of laptops with a new entry-level Galaxy Book and an updated version of the Galaxy Book Pro 360. One of the more interesting introductions is the Galaxy Book Odyssey, which Samsung positions as both a productivity and gaming machine with a nod to its creators. That's a fine line to walk both aesthetically, where the laptop has some frills, and in terms of performance.

Our review unit is priced at $ 1,400 but is currently on sale for $ 1,210, a more attractive price point for the Intel Core i7-11600H 11. You can spend another $ 100 and upgrade from 8 GB to 16 GB of RAM, but the 512GB PCIe solid state drive (SSD) is the only option, as is the Nvidia GeForce RTX 3050 Ti GPU. The Galaxy Book Odyssey wants to play on either side of the fence, and in the end it doesn't shine as a productivity laptop or gaming device – and developers will be disappointed with the display.

draft

An oblique view of the cover of the Samsung Galaxy Book Odyssey.Mark Coppock / Digital Trends

The Galaxy Book Odyssey is made entirely of aluminum, which usually results in a rigid laptop. In this case, the lid was a bit flexible and the keyboard deck and the bottom of the case yielded a bit. I've noticed this tendency on a few other Samsung laptops like the Galaxy Book that show the same lack of rigidity. It's not bad, but laptops like the Dell XPS 15 and Lenovo ThinkPad X1 Extreme Gen 4 feel significantly more durable. I've forgiven the Galaxy Book, which costs $ 900, more than the Galaxy Book Odyssey, which sold for $ 1,400. Even with a retail price of $ 1,210, I would expect a more solid feel.

Aesthetically, the Galaxy Book Odyssey is mostly a minimalist design, especially around the edges where the angles are simple and streamlined. Its “Mystic Black” is an attractive color that differs from the more common silver, and there are some decorative strips with a striking chrome logo on the lid, which add a little flair. It's not as harmoniously designed as the XPS 15, nor as colorful as some mid-range options from Asus and Lenovo, but it's a laptop you won't be embarrassed to carry around. As a gaming laptop, it's muffled.

Speaking of carrying around, the Galaxy Book Odyssey is pretty average size for a laptop with a 16: 9 15.6-inch display. The bezels are smaller, not as narrow as those of the XPS 15, only the lower chin is larger than it could be. Even so, there's not a lot of fat, and it's roughly the same width and depth as the Galaxy Book. It's 0.70 inches thick and weighs 4.08 pounds, which makes it just as thick but considerably heavier than the Acer Aspire 5, which weighs 3.64 pounds. The Galaxy Book Odyssey is pretty much in the Goldilocks zone, neither too small nor too big.

On the left is a full-size HDMI port, a USB-A 3.2 port, and two USB-C 3.2 ports.

On the right side there are two USB-A 3.2 ports, an Ethernet socket, a 3.5 mm audio socket and a microSD card reader.

Connectivity is generous with only one disappointment. There's a full-size HDMI port, a USB-A 3.2 port, and two USB-C 3.2 ports on the left with two USB-A 3.2 ports, an Ethernet jack, a 3.5mm Audio jack and a microSD card reader on the right. The disappointment isn't Thunderbolt 4 support that is to be expected on a laptop in this price range. The fastest Wi-Fi 6E and Bluetooth 5 provide wireless tasks.

Power is supplied via USB-C via a large 135-watt power supply that exceeds the usual 100-watt USB-C limit.

power

The Samsung Galaxy Book Odyssey shows the desktop.Mark Coppock / Digital Trends

The Galaxy Book Odyssey is based on an 11th generation Intel Core i7-11600H, a 45 watt CPU with six cores and 12 threads. That lies between Intel's 4-core / 8-thread 28-watt U-series CPUs and the 8-core / 16-thread 45-watt H-series processors. So I expected a solid productivity performance and maybe even some creativity performance with the Nvidia GeForce RTX 3050 Ti.

As it turns out, the Galaxy Book Odyssey performed as expected in our non-gaming benchmarks. It didn't impress in Geekbench 5, lagging behind the Lenovo IdeaPad Slim 71 Pro with a 35-watt 4-core / 8-thread Core i7-11370H, but ahead of the Microsoft Surface Laptop Studio with the same CPU. As expected, it couldn't keep up with the AMD Ryzen 7 5700U or the Core i7-11800H. In our Handbrake test, which encodes a 420MB video as H.265, the Galaxy Book Odyssey did well, beating all but the Ryzen 7 and the Core i7-11800H. Samsung took second place in Cinebench R23 and surprisingly beat the Ryzen 7, which typically does well in this benchmark. Finally, the Galaxy Book Odyssey took second place again in the PCMark 10 Complete benchmark, which is the best indicator of productivity performance, with a strong performance in the test's essentials, productivity and content creation.

I also ran the laptop through the Pugetbench benchmark running in Adobe Premiere Pro where it got 318 points. That is less than the Microsoft Surface Laptop Studio, which also equips the RTX 3050 Ti, and the Lenovo ThinkPad X1 Extreme Gen 4 with its Core i7-11800H and RTX 3060. It is faster than a laptop like the Samsung Galaxy Book Pro 360 with a U-series Core i7-1165G7 that scored 241 points but wasn't as high as I'd hoped. Creators can use the Galaxy Book Pro Odyssey for their work, but it will be delayed.

Overall, the Galaxy Book Odyssey is a strong productivity performer and good enough for creative lower-end tasks. Some other 15-inch laptops like the Dell XPS 15 and the Lenovo ThinkPad X1 Extreme Gen 4 are much faster, but also more expensive.

Geekbench (single / multiple) Handbrake
(Seconds)
Cinebench R23 (single / multiple) PCMark 10 Pugetbank
Samsung Galaxy Book Odyssey (Core i7-11600H) 1478/5366 151 1601/8571 5989 318
Lenovo IdeaPad Slim 7i Pro (Core i7-11370H) 1578/5957 202 1514/5544 5149 N / A
Dell Inspiron 14 2-in-1 (Ryzen7 5700U) 1184/6281 120 1287/8013 5411 N / A
Lenovo ThinkPad X1 Carbon Gen 9 (Core i7-1165G7) 1327/5201 N / A 1469/4945 5147 N / A
Microsoft Surface Laptop Studio (Core i7-11370H) 1321/5131 179 1304/5450 5091 417
Lenovo ThinkPad X1 Extreme Gen 4 (Core i7-11800H) 1520/7353 106 1519/10497 6251 432
MSI Sumit E13 Flip Evo (Core i7-1185G7) 1352/4891 207 1360/4392 4872 N / A

Gaming performance

Since Samsung has positioned the Galaxy Book Odyssey as a part-time gaming machine, it's fair to compare it to its competition. Having an RTX 3050 Ti installed means low-end gaming laptops and non-gaming laptops that happen to have separate graphics cards.

I usually start to discuss benchmarks with 3DMark Time Spy, but for some reason the Galaxy Book Odyssey wouldn't install 3DMark. It did 60% of the way through the installation routine and then just hung around there until I restarted. So take this test.

With current games, the Galaxy Book Odyssey was not the fastest gaming laptop in our comparison group. It didn't rank first in any of our benchmarks, and in fact, it was last or second to last in most of them. His Assassin's Creed Valhalla score was particularly low at 15 frames per second (fps) at 1080p and ultra-high graphics and only lost to the equally strangely low Asus ROG Flow X13 gaming computer. In Battlefield V and Civilization VI, the Galaxy Book Odyssey was more competitive but still lagged behind the competition and was able to hold its own in Fortnite. Outside of Assassin's Creed Valhalla, the laptop was a decent entry-level 1080p game machine that lets you turn up the graphics in some games and still get playable frame rates.

That's a decent result since Samsung wanted this laptop to be both a productivity workhorse – where it performed well – and a part-time slot machine. For the most part, I would say Samsung succeeded.

Laptop Assassin & # 39; s Creed Valhalla
(1080p ultra high)
Battlefield V
(1080p Ultra)
Fourteen days
(1080p epic)
Civilization VI
(1080p Ultra)
Samsung Galaxy Book Odyssey
(RTX 3050Ti)
15 fps 40 fps 54 fps 61 fps
Microsoft Surface Laptop Studio (RTX 3050TI) 47 fps (1200p) 51 fps 47 fps 75 fps
Asus ROG Flow X13 (RTX 3050Ti) 7 fps (1200p 52 fps 57 fps 65 fps
Acer Swift X (RTX 3050Ti) N / A N / A 43 fps 66 fps
HP Victus 16
(RTX 3060)
59 fps 72 fps 99 fps 118 fps
Razer blade 14
(RTX 3070)
60 fps 96 fps 96 fps 111 fps

display

The display of the Samsung Galaxy Book Odyssey shows a picture of the home screen.Mark Coppock / Digital Trends

Oops, they did it again. For a company that sources great displays for so many other manufacturers, Samsung can pick some inferior panels for its own laptops. I noticed the poor display in the Galaxy Book which kept this device from getting a higher score. Unfortunately, the more expensive Galaxy Book Odyssey shares a similar display.

Subjectively, the display doesn't look bad. For my productivity workflow, such as writing this review, it was sufficient. The colors were fine and the contrast wasn't so bad that black text was a light gray. But the screen didn't jump on me. It's only Full HD, which means it's not sharp at the 15.6-inch size, and it's old-school 16: 9 aspect ratio.

Perhaps most importantly, Samsung is at least partially targeting developers with this laptop and they would hate this display.

My colorimeter agreed. While the display was bright enough at 350 cd / m² (300 is our threshold for a display that can handle most bright lighting conditions), its colors were incredibly narrow for a premium laptop at just 48% AdobeRGB and 65% sRGB – we expect that you'll see at least 70% of AdobeRGB and 95% of sRGB from similarly priced devices. Those colors weren't particularly accurate either, with a DeltaE of 2.37 (1.0 or less is considered excellent), with premium laptops typically under 2.0. And the contrast was 800: 1, lower than the 1,000: 1 we like to see, which guarantee deeper blacks rather than dark grays. For comparison: The Lenovo IdeaPad Slim 7i Pro costs a little less than the Galaxy Book Odyssey, and yet its display comes in at 369 cd / m², 80% AdobeRGB and 100% sRGB, a DeltaE of 1.65 and a contrast ratio of 1,340: 1 .

A close-up of the display and keyboard on the Samsung Galaxy Book Odyssey.Mark Coppock / Digital Trends

It's not that this is a terrible display for simple productivity jobs, but if you plan to use it to view photos and videos, the colors will leave you disappointed. And text didn't show up on a white background, which makes the ad less than ideal for writers and anyone who works with lots of numbers. Perhaps most importantly, Samsung is at least partially targeting developers with this laptop and they would hate this display. Overall, this was my biggest disappointment with the laptop, and frankly I don't understand why Samsung would choose an inferior panel for its own laptop.

The sound is provided by two downward-facing speakers on the front of the laptop, which ensure a clean sound with pleasant highs and mids and just a hint of bass. The only problem: The volume was incredibly low. I turned the speakers all the way up thinking I had 50% left to go. If you're in a quiet room watching Netflix, you'll be fine. But keep a pair of headphones handy.

Keyboard and touchpad

A close-up view of the Samsung Galaxy Book Odyssey's keyboard and trackpadMark Coppock / Digital Trends

The keyboard offers a lot of space and even manages to squeeze a usable number pad into it. The keycaps are big enough and sculpted very lightly to make them a bit more comfortable. The switch mechanisms are good too, they're a bit flat but make up for it with a comfortable floor movement with a bit of pressure. It's a sufficiently accurate keyboard that is a step ahead of the best, like the HP Specter range and Apple's great MacBook keyboards, but it keeps high-speed typists productive.

The touchpad is large and takes up most of the space on the palm rest. It has tactile feedback that helps with swiping, and as a Microsoft Precision touchpad (pretty much the norm today) it reliably and precisely supports all of Windows 11's multi-touch gestures. Unfortunately, the display cannot be touched, which I always miss and for me personally it is actually a deal breaker at this point.

Passwordless login under Windows 10 Hello is provided by a fingerprint reader integrated into the power button. It was quick and accurate.

Battery life

The Galaxy Book Odyssey has 83 watt-hours of battery capacity, a nice number for a device with a 15.6-inch Full HD display. I was hoping the laptop would live up to its productivity performance with all day battery life.

I was not disappointed. The laptop got 10.5 hours in our web browser test, which goes through a number of popular and complex websites, a solid score that is much better than the 8.3 hours of the Galaxy Book and nine hours of the Dell XPS 15 OLED. The Galaxy Book Odyssey lasted 14.25 hours in our video test repeating a local Full HD Avengers trailer. I also tested the PCMark 10 Applications battery test, the best indicator of battery life productivity, where the Galaxy Book Odyssey again scores well with 11.75 hours compared to the Galaxy Book with just under 11 hours and the XPS 15 OLED with eight hours . And finally, the Galaxy Book Odyssey got 93 minutes on the PCMark 10 gaming battery test, which shows how hard a laptop works when turned off, which is almost average and indicates that you aren't giving up much performance on battery power.

Overall, these are strong results that suggest the Galaxy Book Odyssey can handle a full day of work with some time for evening productivity or media strolling. Samsung did a respectable job of designing a laptop that would meet the demands of productivity workers.

Our opinion

I wanted to give the Samsung Galaxy Book Odyssey a higher score. It offers solid productivity performance with the ability to handle some creative tasks as well, and while its gaming performance was a little overwhelming, it can still handle 1080p games with decent graphical detail. It has great battery life, a good keyboard, and an excellent touchpad, and its build quality is just a little below average.

Unfortunately, the display is a huge disappointment. You just can't offer as narrow colors and low contrast on a laptop in this price range, especially one that is at least partially aimed at creative people. With a better display, I could have easily recommended this laptop, but I have to go through it as it is.

Are there alternatives?

You can get a Dell XPS 15 for roughly the same retail price if you go down the specs a bit, and it's probably worth considering for the XPS 15's great build quality and harmonious design. Or, spend and get a little more Get equivalent performance with a much better display.

The HP Envy 15 is a solid competitor to the Galaxy Book Odyssey. It costs less and performs better with a much better display.

How long it will take?

The Samsung Galaxy Book Odyssey has some bends and bends in the lid and case, but it's not exceptional. It should last for several years with typical use, and its components are up-to-date and should also meet Windows 11 requirements for years to come. As always, the one-year warranty is disappointing.

Should you buy it?

No. The Galaxy Book Odyssey is competitive in many ways, but you can get much better displays for the same money – and that's very important.

Editor's recommendations



Samsung Odyssey G7 Monitor Review: Incredible Immersion

Samsung Odyssey G7 review dsc01546

"Samsung's Odyssey G7 should be the ultimate gaming monitor, but the flickering problem with G-Sync is holding it back."

  • Excellent color rendering

  • Beautiful design

  • Great curve for immersing yourself in games

  • Fast refresh rate of 240 Hz

  • Defective adaptive synchronization

  • Low static contrast performance

  • Curve off-center

Curved gaming monitors are not a gimmick. These wraparound screens offer a fun way to immerse yourself in game worlds without the need for clumsy VR headsets.

The new Odyssey G7 from Samsung extends the technology even further. For the first time, the screen curve, now 1000R, finally matches the curvature of the human eye. It is true immersion in games at its best.

I looked at the 32-inch version of the Odyssey G7 monitor, which has a native resolution of 1440p and a refresh rate of 240 Hz. It's certainly a one-of-a-kind gaming monitor, but with a widespread G-Sync flicker problem and $ 800 price tag, the Odyssey G7 has a lot to prove. Is the Samsung Odyssey G7 worth a spot on your desk?

design

When it comes to design, Samsung has done an admirable job. The first thing you need to do when unpacking the monitor is to attach the triangle base to the neck of the stand. Then insert the top of the neck into the back of the monitor, attach four screws, and lift the entire assembly out of the packaging. You will then be greeted with an absolute giant of an ad.

While 32-inch monitors are initially large, the 32-inch G7 from Samsung sets new standards. The stand is huge and the curve seriously brings the ends of the monitor far forward. Pushed all the way back on our desk, the sides of the panel protrude about a full foot forward so you really want to make sure you have plenty of room for the G7.

The intense curve of the G7 makes it a real centerpiece on your desk.

If you do, you will be pampered. The intense curve is a wonderful eye-catcher, and with the display so far forward it becomes a real centerpiece. The stand itself may be large, but it uses long, slender legs to give it a spacious feel and to leave plenty of room. The stand also has tilt and height adjustments. It can even turn into a portrait, though I can't think of any reason why anyone would want to do this.

The curve in our example was a bit uneven, with the sharpest point being a little off-center on the left. However, when you are immersed in a game, you forget about everything.

Cables can be run through the inside of the stand to keep things tidy. A headphone hook keeps your cans off your desk when you're not playing.

On the back of the display is Samsung's Infinity Core lighting that extends to the lower corners on the front. This doesn't really add much to the display, but it's implemented in a somewhat subtle way so it's not a problem – the front lighting elements aren't really visible from most seating positions.

Connections and controls

The connectivity of the G7 is minimal, but in a good way. It has two DisplayPort inputs and an HDMI connection as well as an integrated USB 3.0 hub with two connections. Power is supplied by a large power supply module that you want to hide somewhere under your desk.

Your only control mechanism is a directional button at the bottom of the display. Click it once to bring up the first selection screen, where you can choose between input source, picture-in-picture mode, and main menu.

In the main menu, the two most interesting submenus are the game menu and the picture menu. The game menu offers settings for the refresh rate, the black equalizer, the response time, the adaptive synchronization and the low input delay. You'll want to make sure you're set to 240Hz, and you can easily set the Response Time setting to "faster" with little entry delay as these settings don't seem to go beyond the control panel.

The black equalizer is set to 13 at the factory, which you might want to lower to around 10 for more accurate performance. By the age of 13, dark elements turn black a little too early, which gives a deeper picture but puts you at a competitive disadvantage in gaming as you cannot see details in the dark.

The Picture menu provides settings for managing colors, including settings for brightness, contrast, sharpness, and color adjustments.

picture quality

The panel used by Samsung is of the VA type and has a resolution of 2,560 x 1,440 pixels. This is a bit low for a 32-inch panel, but not a problem when gaming as higher frame rates are possible. In my tests, the color reproduction was also good, covering 100% of the sRGB storage space, 85% of the AdobeRGB storage space and 90% of the DCI-P3 storage space.

With support for 1.07 billion colors and a tested Delta-E (color deviation from real) of 1.25, this panel offers surprisingly good performance in terms of color space and accuracy. Note, however, that I only measured the center of the screen. There is a noticeable color shift at the edges, probably due to the curve that the VA panel bends to its limits.

I tested the maximum brightness of the display without HDR and recorded a number of 392 nits. This is above the typical brightness of 350 nits specified by Samsung, but is sufficient for brightly lit rooms.

Calibrating the display resulted in better colors but less brightness.

Where the monitor suffers a disappointment is the contrast performance. Samsung claims a static contrast ratio of 2500: 1, which is lower than the 3000: 1 VA panels normally produce. This is likely because it is bent to within an inch of its life, so I can forgive that. However, the example I have available doesn't provide a contrast ratio close to the Samsung numbers, with the highest number recorded ending up at 1480: 1 when dynamic brightness is turned off. These are very low values ​​for a VA panel, although it would appear that these numbers vary significantly from sample to sample.

Calibrating the display resulted in a slightly better color reproduction with a Delta-E of 1.09, but that decreased slightly from peak brightness to 370 nits, and the peak contrast ratio dropped to 1330: 1 – almost half what Samsung is promising.

The G7 also supports DisplayHDR 600, which means it should achieve a peak brightness of up to 600 nits. However, this only happens when the rest of the display is dark. With just eight vertical lighting zones, HDR performance is modest at best. It is best to leave it deactivated.

Overall, the image quality of the G7 can be rated as quite good, especially when you consider that it is a gaming monitor with a panel curved to 1000R.

Sacrifice practicality for game skills

I use a 32-inch 4K monitor as my own daily driver, so you can imagine the step from this to QHD with the same panel size being quite a success. I tried switching from the 32-inch Samsung G7 in my main work setup but to no avail. While the color reproduction is impressively good, especially for a gaming monitor, the resolution isn't high enough to work on, especially considering the distance the monitor is due to its large base. The curve also causes distortion which makes photo editing confusing.

While the Samsung G7 falls short when it comes to productivity tasks, the display changes to its original element as soon as you start a game. This is where the lower QHD resolution becomes an advantage as driving is much easier than 4K and high frame rates are provided for this monitor. I equipped the display with an RTX 2070 super graphics card, with which the frame rates in competitive games could be increased significantly to 150 frames per second (fps) and higher. And yes, that makes you a better player.

I don't know how Samsung did it, but the VA panel continues to deliver sharp, smudge-free images even at higher frame rates and extremely fast movements on the screen, making it very easy to track fast-moving subjects from competitive shooters. In Destiny 2, I was suddenly able to track fast-moving subjects with a sniper rifle and successfully land headshots at moving targets over and over again – which I couldn't reproduce on my 60 Hz 4K monitor.

Start the BLJR Busters UFO test and see three UFOs flying across your screen, one at 240 Hz (top), one at 120 Hz (center), and one at 60 Hz (bottom). The 60 Hz alien always runs a few pixels behind the 120 fps and 240 fps aliens. The 120 and 240 Hz aliens are practically neck to neck for on-screen position, but where the 120 Hz UFO is slightly blurry in its rapid movement, the 240 Hz alien is crystal clear.

The image provided is from a video taken with the camera to track the aliens, which makes a pretty good impression – but I couldn't capture how dramatic the difference is with my camera. The 240Hz alien is so crystal clear at high speed that you wonder why anyone would care about a 120Hz display.

The G7's 1000R curve makes games incredibly impressive.

I also launched Horizon Zero Dawn which recently launched on PC. At the highest settings, my PC only pushed around 70 fps into the G7, but the game ran incredibly smoothly and the curve just pulled me in and held me in place. The G7's 1000R curve might not work for productivity, but it makes gaming oh so impressive.

The deep black of the VA panel as well as the vivid colors and high brightness draw you further into the game. If you want to perform well in competitive games, then you should only look at the 27-inch version. However, this 32-inch panel is great for balancing the power of competitive gaming with the immersion in slow single-player gaming, story-driven games.

Address of the elephant in the room: G-Sync Flicker

As many people report on the internet, the G-Sync flicker problem also occurs. The Samsung G7 is technically not a true G-Sync monitor. Instead of using a G-Sync module developed by Nvidia, it is based on the adaptive synchronization protocol implemented in the VESA DisplayPort 1.4 standard.

This is not a problem in and of itself as many displays work well this way. But not the G7. Turn on adaptive sync. While you usually won't notice any problems using the desktop, problems do arise as soon as you start a game.

You'll notice the black flicker in game menus and loading screens the most. It's also present when playing games at high frame rates, although it does so at lower frame rates too. On my panel, it was worst on the left and right edges of the screen, like a black vignette that keeps popping up.

This made adaptive synchronization unusable. Despite everything the G7 does to immerse you in the game, the flickering was so intense with adaptive sync enabled that it felt like I had a twitch in my eye. I searched the internet for a solution ranging from new cables to various settings to a firmware update, but nothing solved the problem. I also tested two 27-inch G7s, both of which had the problem, albeit to a lesser extent. It is best known and known as a known problem with this 32-inch sample.

The only solution for crack-free gameplay was to turn off adaptive sync and enable V-sync instead. Usually this is a sub-optimal solution as it may fix the tearing. However, stuttering and input lag become an issue as the display cannot adjust the screen refresh rate to match your frame timings.

When adaptive sync is enabled, the monitor waits for the GPU to shift a frame out, then immediately updates it to display it, and waits for the next full frame. Without this option, the display is updated 240 times per second, regardless of whether a new frame is to be displayed or not. When V-Sync is disabled and the GPU is halfway through rendering a frame, the display will show that half the frame, causing quick responses, but with cracks visible. With V-Sync enabled, the PC waits for the entire frame to be rendered and the panel to reach an update interval, resulting in tear-free images but also a short delay.

Samsung should take responsibility for the G-Sync flicker issue.

The monitor can display up to 240 fps evenly spaced apart from one second, even when running at much lower frame rates, so the images are displayed at almost the exact speed that the GPU is pushing them out. The lag caused by V-Sync is much shorter compared to a 60Hz, 120Hz, or 144Hz monitor, even if your game is running at relatively low frame rates.

In some ways, the G7 is so fast that it doesn't need adaptive sync, and most people would barely notice the difference between V-sync and unbroken adaptive sync on a 240Hz monitor. But that doesn't change the facts: the 32-inch Samsung G7's adaptive sync is broken, and that's just not acceptable for a $ 800 gaming monitor when so many cheaper displays get it right. Given that price, I would love to see Samsung take responsibility for this issue and either come out with a solution, issue a recall, or remove G-Sync certification and lower the price.

Digital Trends has contacted Samsung for a comment and we will update this review as soon as we hear about it.

Our opinion

The 32-inch Samsung Odyssey G7 is an excellent gaming monitor with a curve that draws you into gaming like no other display. However, the problem with G-Sync flicker is hard to miss.

Classic V-Sync can still solve the problems. With a refresh rate of 240 Hz, you don't necessarily need G-Sync for smooth gameplay. However, it's a second-rate solution that is hard to accept when asked to pay $ 800 for a monitor. Until it is repaired, the Odyssey G7 remains faulty.

Are there alternatives?

If you want a 32-inch QHD monitor that is as fast as this one, with such a tight curve, with the deep black levels and vibrant colors that this VA panel offers, there isn't one.

The closest alternative is the Asus ROG Strix XG32VQ, but it's not that fast at only 144 Hz and doesn't have such a tight curve. Similarly, MSI's Optix MAG321CQR offers a monitor of the same size, resolution, but not as fast or curvy, despite being less than half the price.

How long it will take?

Samsung's monitors don't usually develop crazy problems, so I expect this to work for as long as you can expect from most monitors: at least five years. However, Samsung only gives a one-year warranty on the monitor, which is below the industry standard.

Monitor technology is also advancing rapidly, and I doubt it will be long before a competitor conjures up a product that performs similarly for less money. Combine that with the G-Sync issue, which likely can't be fixed and you can expect a sharp drop in value in your first year.

Should I buy it?

Not in its current state. The Odyssey G7's curve is still a great sight, but G-Sync's problematic implementation is a deal breaker.

There's one major caveat: if Samsung rolls out an update that fixes this issue, the Odyssey G7 will be back worth the $ 800 it costs.

Editor's recommendations