Forza Horizon 5 Review: Buckle Up and Enjoy the Ride

In Forza Horizon 5, several cars are racing down a hill.

Forza Horizon 5 put to the test: buckle up and enjoy the ride

RRP $ 60.00

"Forza Horizon 5 doubles the series' winning formula to bring players another hit racing game with superpowered next-gen technology."

advantages

  • Driving is as tight as ever

  • Creative story missions

  • Excellent creative tools

  • Apparently endless content

  • Really next-gen look and feel

disadvantage

  • Steep learning curve

  • Formula could use a refresher

  • Slow photo mode is loading

At the beginning of my Forza Horizon 5 adventure, I lose control. As it turns out, my fast sports car is poorly equipped for off-road driving (who would have thought?) And I skid. I spin helplessly as cacti fly in all directions. What do you expect from someone who has never had a driver's license?

I expect the game to warn me or an NPC to speak to me over the radio about my poor skills. Instead, the combo meter goes wild on the screen. Super slides! Perfect 360! Destruction Bonus! Soon I am gaining tens of thousands of experience, which gives me some skill points that I can spend on car perks that further boost my accidental combos. Forza Horizon 5 sees no difference between good and bad driving – it treats the simple act of driving a car as a victory and ensures that drivers are always celebrated for being willing to get behind the wheel.

Forza Horizon 5 doesn't deviate too far from the series formula – and it doesn't have to. Playground Games offers another robust open-world driving experience that shines both in its finely tuned driving mechanics and in a next-generation technical spectacle. It's the definitive racing game of this new console cycle, and it's already hard to imagine any competitor slipping into first place anytime soon.

How I learned to drive

Forza Horizon 5 puts players right in the action – figuratively as well as literally. The game begins with a series of vignettes as various cars exit planes and zoom through the game version of Mexico. It's an exciting opening sequence reminiscent of the Fast & Furious franchise and setting the stage for a more adventurous episode.

It doesn't provide much guidance for newbies. A control chart paints a simple portrait of the game by telling players how to accelerate, steer, and brake, but that is deceptive. Driving the Forza Horizon franchise can actually be quite complicated, causing players to unlearn an “always accelerating” mentality. You have to strategically accelerate, brake in curves and use the emergency brake carefully. It doesn't actually tell players about this, but instead uses a GPS-style line on the screen that indicates when players should slow down. However, it is never directly explained, nor does it provide a glossary of terms for those who have no idea how statistics like torque affect their digital cars.

Forza Horizon 5 features multiple cars in Mexico.

The learning curve can be steep (the game quickly advised me to descend to the easiest difficulty, and it took about 10 hours to tell me I was ready to pick it up again), but the driving feels ironclad, even in the Fail. With so little actual input required, there is a lot of active work going into controlling a car. In one of the ultimate races in the game – nearly 30 minutes of running the gauntlet on winding dirt roads – I was careful, but kept pressing and releasing the triggers to control my speed and keep my car steady. Driving a car in Forza reminds me of walking in Death Stranding: an otherwise simple video game quest so nuanced here that it deserves my full, undivided attention.

I'm not a car guy, but Forza Horizon 5 makes me feel like one.

The beauty of Forza is that it really doesn't matter if you fail. There is no consequence in finishing last in most races. Players will still gain the necessary experience no matter what they do. The game just wants players to enjoy driving without pressure. You can see this philosophy in action in the game's rewind feature, which allows players to turn back time at any time and reset their position with no consequence. Do you beef it all at once? Just try again as often as necessary so that you know exactly how to solve the problem. It's a low-stakes approach that encourages players to perfect the nuances of driving at their own pace without the face of any penalty.

These smooth driving systems are well used by the game's huge vehicle roster. There are over 500 vehicles to collect here, and each one feels like its own tame beast. Vehicle weight, top speed, and a host of other factors are changing the way cars drive them drastically, pushing me to increase my rotation and lock down a list of options I'm comfortable with. Every time I charge up a street race and know that I have to get my light blue Porsche out of the garage, I get a little burst of joy. I'm not a car guy, but Forza Horizon 5 makes me feel like one.

Adventure through Mexico

For those who have played previous Forza Horizon games, the structure here isn't all that different. A huge map fills with icons that indicate the locations of races, collectibles, and stunts. Everything, even just driving around, grants experience and skill points that can be spent on upgrading each individual car's tiny skill tree. There's an absurdly plethora of content here, more than I could ever hope to cover in a concise way, but much of it is the same as previous episodes, just as Ubisoft open-world games tend to hit the same beats (there are wheelspins who have favourited Unlock New Cars, Buy Houses, Fragile Boards That Cut The Cost of Fast Travel, and more).

A car in Forza Horizon 5.

What feels different is the game's story campaign, which better puts a line into the freeform driving gameplay. Every time the player levels up, a new Horizon Story is unlocked, which acts as a small story thread. The basic idea is that the players control a superstar who comes to Mexico to build some kind of racing utopia. You start out by building different outposts on the map that bring different styles of racing to the world (off-road, street racing, and more). The following story beats are short, cute little missions that are the most fun with the driving formula.

On a mission, I take a huge parade wagon for a jaunt. In another, I pay my respects to Lucha Libre, who wrestles with a series of Demolition Derby-style challenges. These little vignettes bring life to the Mexican environment and mix up the established structure. I'm more likely to be forced to take part in random races because I want to climb up and see where my journey takes me next.

A red car drives fast in Forza Horizon 5.

There is still room for the series to undermine expectations in future installments. A mission begins with the dramatic reveal of a jet ski race. For a second, I think it's going to throw me in a head-to-head race against a Ferrari on a watercraft. Instead, it's a standard race where I can see some jet skiers zooming around the side of the road. It's still an exciting race, but one that makes me wonder what Forza Horizon would look like if it got out of its comfort zone more often. I've tried to get it out of my mind, but I can't help but think of Riders Republic. It's a racing game that almost shamelessly borrows the formula from Forza, but finds several imaginative ways for players to explore its world. Forza built a gold standard framework, and now it wouldn't hurt its developers to watch what others build on it and get inspiration for the next ride.

I'm more likely to be forced to take part in random races because I want to climb up and see where my journey takes me next.

The real innovation will come from the dedicated community of the series. Forza Horizon 5 has a robust creation tool called EventLab that anyone can use to run their own races. It's an intuitive tool that players can use to turn any corner of the world into a racetrack by simply driving around and dropping control points. In 10 minutes, I was able to create a three-lap circular route that takes players down a freeway, through the desert, and down some ramps – all during a tropical storm. If I could do something with minimal tinkering that I was proud of, I can't even imagine what others will do with it over the multi-year lifespan of the game.

In addition, there is a huge variety of multiplayer modes, live service events and the promise of inevitable content. The game feels bottomless in ways that many games aim for but rarely achieve. If this were the only Forza Horizon game released on the Xbox Series X, I don't think fans would be disappointed. You will have your hands full.

Technical spectacle

Forza is both a tech showcase and a racing game. Given that this is the first game in the series to grace the Xbox Series X, expectations have been high – and it doesn't disappoint. Forza Horizon 5 takes full advantage of next-generation technology to make cars look photorealistic. Had this hit the market with the Xbox Series X, I'm convinced that the current discussion about which new console is the more indispensable commodity would tend in Microsoft's favor.

In Forza Horizon 5, several cars are racing down a hill.

The spectacle comes to the fore in the game's Mexican landscapes, which are a joy to simply drive through with no destination. What is really amazing is that you never come across a loading zone while driving around. In one race, I zoomed the entire outer perimeter of the map – a 20-minute drive – with no millisecond of downtime. Even fast travel across the map is done in a jiffy, which seems mind-blowing given the scale of the world and the level of detail.

It's a big, beautiful game that never feels like it might collapse under its reach.

The only point the game slows down is in Photo mode. Taking a picture is an oddly long process. Loading in and out of Photo mode can take a few seconds, but the real pain point comes after you've actually taken a picture. Photo processing times are up to 30 seconds, which feels unusually long at the moment. I wanted to take tons of pictures considering how beautiful the world and my car looked, but even the fastest snapshot takes a good minute.

Forza Horizon 5, cars race through a track.

That being said, I can't help but marvel at almost every aspect of Forza Horizon 5. It's a big, beautiful game that never feels like it could collapse under its frame. It never crashed while playing, I hardly had any bugs, and my short time with the online modes was stable. With a game this smooth, the gap between what is displayed on the screen and the technology that powers it becomes negligible. I get lost in the world and really feel like I'm behind the wheel of a car. I even catch my body tilting while turning, like a kid playing Mario Kart.

That's an apt comparison because I really feel like a kid again when I drive through Mexico. I am transported back to a time when every game felt like a magic trick. It is harder to spot sleight of hand when you are simply delighted with the act itself. Forza Horizon 5 is the most eye-catching and spectacular Las Vegas act you can imagine. I can see through the illusion if I break down the formula long enough, but sometimes it's more fun to shut up and enjoy the ride.

Our opinion

The Forza Horizon series has always been a gold standard for the racing genre, and Forza Horizon 5 holds it critically first. The racing gameplay is as fine-tuned as ever, creative story missions give it a firmer backbone, and it brings out the best in next-gen technology. There's not everything there to welcoming new racers, and veterans may think his formula could use a few more twists, but it's clear that Playground Games is making this series a science. Unless someone can radically reinvent what a racing game can be, expect this game to be miles ahead of the competition by the time it continues.

Is there a better alternative?

Riders Republic borrows the same structure, but gets a little more creative with gameplay. But if you want a full-fledged racing simulator, Forza Horizon 5 feels unbeatable.

How long it will take?

The central story can take 15 to 20 hours to complete, but there is a lot more game after that. With over 500 cars, tons of multiplayer modes, and a top-notch creation tool, a dedicated gamer can nag on it for years.

Should you buy it?

Yes sir. Forza Horizon 5 is the Xbox Series X's killer app, right next to Microsoft Flight Simulator. If you don't normally love racing games, this might be selling you under the premise.

Editor's recommendations



How to Ride an Exercise Bike With Bad Knees

Bad knees are a common problem associated with cyclists. To curb this problem, cyclists may be wondering if there is a way to reverse an exercise with this problem. However, we're here to bring you information on how to effectively ride a stationary bike with bad knees.

What you need to know before asking yourself this question is the correct height and saddle positions. If you read on, you will find the right answers for you below.

How do I ride an exercise bike with bad knees?

An exercise bike is the most convenient piece of equipment for people with bad knees and joint pain. They ensure a gentle training experience that is completely injury-free. What is more important is knowing how to drive it properly.
How do I ride an exercise bike with bad knees?

Make sure the seat height for your hips, ankles and knees is correct. Keep your arms slightly bent at a 15 degree angle. Make sure you understand the knee joint and the condition of the ankle in order to get a proper pedal position. The bicycle wheel Also explains the ways to use while riding an exercise bike with bad knees. Make sure you have considered all of this in order to get the best bad knees driving experience.

Adjust your seat correctly.

When riding an exercise bike, make sure that your legs are straight on the pedal. On the underside, make sure you're sitting comfortably, but not as straight, and don't lean too hard on the pedal. Once you have your legs in the upper position of the pedal, they should be comfortable too. For those who prefer recumbents, the right setting is the best bad kneeling riding experience. Make sure your seat and backrest are properly adjusted.

Adjust the handlebars correctly

You can't ride on bad knees if you don't know how to properly adjust the handlebars. If you have this condition, you can get an exercise bike with adjustable handlebars.

What you should do to ride with bad knees is adjust the handlebars based on your shoulder height. It is important to keep this setting in mind as it may be too short or too small.

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Do not lean forward

Another essential aspect that will allow you to ride an exercise bike with bad knees is body positioning. It allows you to get better results when exercising with bad knees. The best position is to keep your chest up and your back down. Always keep your head straight so that the ear line stays at the shoulder.

Don't forget to adjust the pedal straps.

If you want a more comfortable and efficient ride with bad knees, you should properly adjust your bike's pedal straps. They are important because they help you position your foot correctly so that you always stay safe. As a result, a properly adjusted pedal strap is required to prevent your foot from slipping on the pedal. Once your foot is on the pedal, you can easily ride an exercise bike with bad knees.

How is riding an exercise bike good for bad knees?

Yes. People with bad knees have no other obligation than to use an exercise bike. This bike reduces inflammation of the knees. Exercise bikes allow the knees to get used to their normal movement and gradually recover.

Seniors or the elderly find this device necessary as it allows them to exercise without putting any strain on the knee joints. On the other hand, this tool can be used by anyone who suffers from stress on the joints or knees. Below are the reasons that make exercise bikes suitable for bad knees.

What sets it apart from exercise with exercise bikes is that they take considerable strain off the knees. This allows the hamstrings and quads to perform exercises without carrying a heavy load. It is best not to put pressure on your joints or knees when cycling with an exercise bike.

The exercise bike is great for reducing knee pain that will eventually lead to a full recovery. This training does not put any strain on the stressing joints. Pedaling an exercise bike can protect your knees from heavy lifting. In addition, you can heal your knees or even relieve the pain by exercising properly on an exercise bike.

These exercise bikes are great for workouts anywhere, depending on your needs. Manufacturers have made sure that it is light enough and easily maneuverable. Training with this machine depends on how you manage the time. It's also best for people with bad knees as it's not affected by weather conditions. It can be used for indoor exercises and ensures maximum privacy.

This exercise bike is suitable for people with bad knees because users can do a full body exercise. This way you can strengthen your thighs, legs and back muscles. It has a smooth and predictable slow motion with no knee and joint loads.

You can choose between an upright exercise bike or a recumbent bike. You can use them to perform reclining seat exercises with a backrest and extended support. This is an investment that is worthwhile and offers many advantages in the future.

Conclusion

In short, exercise bikes are indispensable exercise equipment for people with bad knees. What matters is whether you know the tricks and ways that you can use to exercise properly. Before you decide to buy your exercise bike, you need to be sure that you understand how to use it. Hence, you need to check the status of your knee and decide which exercise bike can meet your needs. There are different types of pedal bikes, but those with optimal performance must have the required characteristics. These properties make your joint pain or knee problems go away.

Resident Evil 3 Review: Still A Heart-Pounding Thrill Ride

Resident Evil 3 Hands On

“Resident Evil 3 is uncomfortable, but exhilarating. The danger is exciting, like roaming a haunted house or riding a roller coaster. "

  • Impressive and exciting gameplay

  • Solid speed and action

  • Captures the feel of the original and remains unique

Capcom could never have known that its Resident Evil 3 remake would be released in the middle of a global pandemic. But it has, and that could help make it the most terrifying game you'll be playing this year. And that's why it's so great.

I found this game really scary. With a racing heart, I walked cautiously into the room, checked every corner for signs of a possible danger, and listened carefully to my headset to find out where monsters might be waiting for me.

It's not just the pandemic. Sure, the opening mentions the words pandemic, quarantine, and CDC (Centers for Disease Control and Prevention) that we've all heard countless times in the news lately. However, in Resident Evil 3, the disease (known as the T virus) is man-made. You play as Jill Valentine, who is fighting a health threat with your loved one.

Your nemesis is nemesis

The relentless disease is embodied in Nemesis, a wild creature that chases you during the game. Nemesis is a fan favorite from the original Resident Evil 3 and is one of the best-known horror villains. There are good reasons for that.

Nemesis and other enemies will cause you a lot of fear of jumping. At some point a monster jumped out and implanted larvae in Valentin's throat, which she had to vomit from her system. As a Valentine, you wander the streets of Raccoon City and face such horrors between the remains of once-lively homes and businesses, often led only by the glow of a flashlight.

I often thought, "Why am I playing this game?" Still, I couldn't take it off.

Resident Evil 3 is uncomfortable but exhilarating. The danger is exciting, like roaming a haunted house or riding a roller coaster. And Resident Evil 3 is absolutely thrilling.

If you think that Nemesis is not available, it will immediately become active again, even stronger – similar to an always mutating virus. No area feels safe. That zombie who was motionless a second ago? It could revive when you let go of your guard.

The only places of comfort are the safe spaces where you can save your progress. Here I felt a sense of calm every time I opened the door, especially in new areas where I didn't know what was on the other side.

It's pretty nice, albeit in a dark, haunting way.

This tension is reinforced by excellent music. Much of the game is driven by a series of escalating strings. It is just a constant reminder of the ambient noise of a horror film that is preparing for a fear of jumping. However, when you enter a safe room, everything changes. It is always well lit and a soothing piano medley begins.

The only other relief from the constant feeling of danger is removing the fixed camera from the original game. The inability to look around and see your surroundings increased the tension of the original, but it just wouldn't fly in a modern title. It is a necessary and valued upgrade.

Capcom has also improved the graphics. Resident Evil 3 is a remake, not a remaster, and the brand new look is really amazing. It is beautiful in a dark, haunting way. The design of Nemesis is incredible, especially since it is constantly changing its shape.

Valentine also gets a new millennium makeover and finally drops the tube top to get a more realistic tank. I have nothing against tube tops as a garment, but as a woman playing the game, it was staggering to see Valentine struggle to survive in the least practical clothes. It would immediately break my lifting of unbelief and that says something in a game full of zombies and fantastic physical achievements by the protagonists.

Instead, we are treated with two playable protagonists that you switch between as the game progresses. From a technical point of view, they face each other because Valentine is part of the S.T.A.R.S. that the Umbrella Corporation is examining for its role in the spread of T viruses. Carlos, the other playable character, works for Umbrella, but the two are still teaming up. It doesn't matter who signs their paychecks. You want to help others.

You won't win Resident Evil 3 for the best game writing, but for their dynamic work, especially in Resident Evil 3. This is a horror game. It needs simple, strong characters.

In the end I didn't ask myself why I was playing the game. I had a feeling of satisfaction, that's exactly what a great game should do, whether it has a happy ending or not.

In addition to the story mode, Resident Evil 3 offers a multiplayer option called Resident Evil Resistance, an online multiplayer experience of 4 against 1. I have to spend more time in this mode to reach a judgment and I will do more later report about it.

Our opinion

Resident Evil 3 is a solid game. It does not reinvent the wheel or its own action. But the gameplay is fluid and exciting, the plot is clear and, above all, it's fun.

Is there a better alternative?

Since the release of the original Resident Evil 3 titled Resident Evil 3: Nemesis in 1999, zombie games have been enjoying a renaissance, particularly at The Last of Us. This is probably the best alternative out there, but they can both exist and be entertaining games in the same player's collection.

How long it will take?

Resident Evil 3 shows his age somewhat in the play-through length. They'll easily make it under 10 hours, and that's probably because the over 40-hour sagas we got used to weren't the norm in the 90s.

Should you buy it

Yes, unless you really don't like the horror genre. It's fun and well done. I would especially recommend it if you are a big fan of the original or missed the boat and wish you hadn't. Fans of last year's Resident Evil 2 remake will likely be happy with this release as well

Editor's recommendations